Feats are special abilities that a character may have.
Receive no accuracy penalty when dual-wielding weapons.
Before rolling initiative, you may choose to reduce your initiative roll by 4 to gain +1 bonus dice on attack rolls for the duration of combat.
Computer Slicing Edit
You have a +1 bonus on any Computers skill checks to hack into secure systems.
Critical Shot Edit
10s count as 3s on Firearms, Throwing, and Projectile attack rolls
Critical Strike Edit
10s count as 3s on melee and brawl attack rolls
Lock Picking Edit
You gain +1 bonus to Crime skill checks to pick locks.
Master of Disguise Edit
You gain a +1 bonus to skill checks to maintain a disguise or false identity
You may wield two one-handed weapons simultaneously. This allows you to roll two attack rolls each combat round, with each attack at a -2 accuracy.
Double Slice Edit
While dual-wielding melee weapons, if your first attack does at least one damage, your second attack has a +2 damage modifier if it hits.
Iron Will Edit
You gain +2 bonus dice to Willpower when attempting to resist mind-altering effects.
When using a Defend combat action, you gain +2 accuracy on your next attack this encounter.
When using fire-arms, projectiles, or throwing weapons, if your first attack hits, you may make an additional attack at an enemy within 5ft. of the initial target at -1 accuracy.
Point Blank Edit
When using fire-arms, projectiles, or throwing weapons, you receive a +2 accuracy bonus while attacking enemies within 10 ft.