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Game Mechanics Edit

If a hero has a weakness to something, they receive a penalty on all checks while directly exposed to that weakness.

Weakness Levels Edit

Weakness Level Damage Modifier
Minor 1 0 (Damage is aggravated)
Normal 2 +1 Lethal
Major 3 + 1 Aggravated
Extreme 4 + 2 Aggravated

Dice Pool Penalty Edit

Weakness Penalty: Subtract (Weakness Level) dice from dice pool for all rolls

Damage Modifier Edit

Attacks from heroes or weapons that a player has a weakness to can still be defended against normally. When a hero is hit by something they are weak against, the damage becomes Aggravated damage. Additional damage is also inflicted based on the hero's weakness level.

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